Apple Revises App Store Guidelines, Loosening Some In-App Payment Rules

Apple on Friday released a revision of some of its App Store review recommendations, loosening some limitations on streaming game solutions, online classes, and when developers need to use its in-app buy system, which charges a 30 percent commission.

The business made the modifications after criticism from programmers over its App Store clinics and following rivals such as Microsoft and Alphabet’s Google failed to launch their streaming game platforms on the iPhone because of Apple’s rules.

Apple has barred catalogs of apps within programs but said Friday that it would allow streaming game companies to produce such catalogue apps. However, each game inside the catalog must nevertheless be made to its own standalone app and use Apple’s in-app payment system.

Google and Microsoft did not immediately return requests for comment.

Other rule changes include allowing one-on-one digital classes to be compensated for outside of Apple’s payment system, though courses taught to a group still must utilize Apple’s system and pay its fees. The shift comes after the New York Times reported that ClassPass, that had helped users reserve in-person appointments in gym, became subject to Apple’s fees.

The rules also let business programs like professional databases bypass Apple’s payment system when selling to organizations, but still need Apple’s payment method for sales to people or families. Apple also said that free standalone programs attached to a paid service outside the program – such as email or cloud storage services – do not have to utilize its payment method”provided there is no buying inside the app, or calls to action for buy out the app.”

The shift comes after manufacturers of paid email support Hey publicly criticized Apple for refusing to let its free companion app in the App Store.

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